Telephone handset howto. This document pertains to interfacing telepone audio with computers, which arouse from my "WearTel" (wearable telephone) project of the 1970s. At the time, telephones were usually hard-wired to the wall, and the handsets were also usually hard-wired to the phone. However, more modern phones are ordinarily connected to the wall by a "modular" 4/6 (4 conductors used out of 6 positions) connector and the handsets are connected to the phones by a slightly smaller "modular" 4/4 connector. (Note that both these are similar to the even larger modular 8/8 RJ45 connectors used for 10baseT or 100baseT ethernet.) The situation I will describe here pertains to connecting a modern telephone to a NETWINDER computer. Since the NETWINDER computer has a "HANDSET" connector on the back, it is very easy to connect to a telephone. The NETWINDER also has a "PHONE" connector, but it doesn't work very well and you will probably get terrible results using it. (You will likely notice a lot of 60Hz hum.) You can plug a normal handset into the NETWINDER and record and play back to/from it. However, if you want to connect a telephone to the "HANDSET" connector (which is a quick hack way to make a WearTel system) you will need to make a crossover adapter. Most modern telephone handsets use an electret condensor mic rather than a carbon mic like older handsets did. Modern handsets usually use a raw electret condenser mic element (e.g. one with no FET or other transistor or amplifier mounted to the back), and this mic is usually connected to the yellow and black wires. The red and green wires go to the earpiece (typically balanced with no preference of red or black to ground). NOTE THAT UNLIKE 4/6 CABLES WHICH ARE REVERSED, THE 4/4 CABLES ARE NOT REVERSED IN SENSE, SO IT DOES NOT MATTER WHETHER YOU HAVE AN EVEN NUMBER OR AN ODD NUMBER OF CABLES WHEN YOU ARE MAKING AN EXTENSION CABLE FOR A HANDSET. Almost always, the handset microphones get their power from the phone, and the yellow wire is typically provided with about 1.5 to 5.0 volts. Looking into the female connector: ________ mic- Black | | ear Red | -- locking ear Green -- tab mic+ Yellow | | -------- there is often a 1N47 diode (banded end to yellow mic+) in the handset. The yellow and black wires are an output of the handset, and thus are an input to the phone. Therefore to connect the input of the phone to the output of the NETWINDER, you will need to get the signal from the NETWINDER's red and green wires to the yellow and black wires of the phone. However, because the phone supplies power through these yellow and black wires (expecting them to be connected to a microphone) you need to isolate the DC and preferably isolate any ground loops. Likewise for the other direction (to make your phone heard by the NETWINDER's inputs. This can be done with isolation transformers (one for input and one for output) and series capacitors to keep DC out of the transformer windings. Once you've got the transformers and capacitors set up, it's a simple matter of programming to make the NETWINDER work as your phone. Plug your headset into the NETWINDER and your NETWINDER into your phone, and then your computer will be able to mediate the communication path. Later you may want to run iphone or a similar internet based phone instead of running through a traditional phone. mixer -source=7 sets the input to either the built in mic or the handset mic. Note that the handset mic will be active when plugged in (replaces built in mic as input 7).