(Other, nicer looking version of this webpage)
pre-alpha version Free Source library of Graphics Processing Unit (GPU) Hardware Accelerated Computer Vision available from http://openvidia.sourceforge.net and (faster access mirror site) at http://www.openvidia.org.
More information about OpenVIDIA GPU Computer Vision is in the book
GPU Gems 2
in the chapter entitled ``Computer Vision on the GPU''.
Personal Imaging
Check out Glogger
Computer Graphics for Computer Vision Research
Regenerative Brainwave Music Project
Deconism Gallery : DECONcert: Regenerative Music in the Key of EEG
On March 22nd, we held a brainwave music concert, where a computer sensed audience reaction to regenerate and alter to music on the fly, reacting to their responses to the music.
Post-Ironic Renaissance opening Cyborglog (GLOG) [link to the postironic page]
Digifest 2003 Glog
Rome Cyborglog (GLOG) (lucky you, you can watch vacation glogs)
Video Orbits Head Tracker (VOHT): Real Time Head
Tracking: Images taken using the tracker with an EyeTap. Set your MPEG player
to play this video at 11fps (the speed at which it was run live). Note that
the real--world crosshair marker in the scene is just to judge the accuracy vs.
the virtual--world crosshairs - no such markers are required to run the Video
Orbits Head Tracker (VOHT).
A signed HPLA
(humanistic property license agreement),
signed by the head of Information Access at the University of Toronto: This is
something you can do regarding the Smart Card fiasco at UofT where the mandatory picture you had to take to get a student card
was taken and sold to a company in Flordia.
This is what my tcard looks like now. Drilling out the smartchip provides a handy hole for a keyring.
Live Wireless EyeTap Images
Algebraic Projective Geometry (Video Orbits) for frame rate interpolation.
Video Orbits Scene: Here's a scene taken with and eyetap and processed with Video Orbits to create sort of an environment map. Fun Fun. (Its in Amsterdam Schipol airport)(won't play under windoze media player (this mpeg is opensource encoded)).
ISMR2001: Yokohama Japan - I presented a paper at ISMR2001, and had some extra time to tour Tokyo - here's some cyberspace-memories.
Wearcomp images taken in Italy. I attended SSGRR
2000 conference in L'Aquila, Italy and also had some time to tour Rome with
my wearable and take some images.
Deliberately Diminished Reality: i.e.: spam2content

Publications
[ click to download BibTex entries ]
Book Chapters
James Fung.
"Computer Vision on the GPU", in GPU Gems 2,Addison Wesley, 2005, chapter 40, pages 649-665, edited by Matt Pharr
[ PDF (early edit) ]
[ HTML (early edit) ]
[ link ]
Refereed Publications
Technology/Music
Steve Mann, James Fung, and Ariel Garten,
"DECONcert: Making Waves with Water, EEG, and Music",
R. Kronland-Martinet, S. Ystad, and K. Jensen (Eds.): CMMR 2007, LNCS 4969, pp. 487-505. Springer-Verlag Berlin Heidelberg 2008
Steve Mann, Ryan Janzen, Raymond Lo, James Fung,
"Non-Electrophonic Cyborg Instruments...",
Proceedings of the 2007 Association of Computing Machinery (ACM) Multimedia
(ACM MM 2007) Conference, September 24-29, Augsburg, Germany.
Steve Mann, James Fung, and Ariel Garten,
"DECONcert: Bathing in the light, sound, and waters of the musical brainbaths",
Proceedings of the 2007 International Computer Music Conference
(ICMC2007), August 27-31, Copenhagen.
Mobile Multimedia
Steve Mann, James Fung and Raymond Lo, "Cyborglogging with Camera Phones: Steps Toward Equiveillance", Proceedings of the ACM Multimedia 2006 , Santa Barbara, California, Oct. 23--27, 2006 [ PDF ][ Presentation PDF ]
Computer Vision/GPU Programming
James Fung, Steve Mann, Chris Aimone, "OpenVIDIA: Parallel GPU Computer Vision", Proceedings of the ACM Multimedia 2005 , Singapore, Nov. 6-11, 2005, pages 849-852 [ Adoble PDF ]
[ HTML ]
[ Web ]
James Fung, Steve Mann, "Projective Demosaicing Using Multiple
Overlapping Images", Proceedings of the 2004 International
Symposium on Intelligent Multimedia, Video and Speech Processing (ISIMP 2004),
Hong Kong, October 22--24, 2004, pages 190-193
[ PDF ]
Rosco Hill, James Fung, Steve Mann, "Reality Window Manager: A User Interface For Mediated Reality", To appear in the Proceedings of the 2004 IEEE International Conference on Image Processing (ICIP2004), Singapore, October 24-27, 2004.
James Fung, Steve Mann, "Using Multiple Graphics Cards as a General Purpose
Parallel Computer : Applications to Computer Vision",
Proceedings of the 17th International
Conference on Pattern Recognition (ICPR2004)
, Cambridge, United Kingdom, August 23-26, 2004, volume 1, pages 805-808.
[ Adobe PDF ]
James Fung, Steve Mann, "Computer Vision Signal Processing on Graphics
Processing Units", Proceedings of the IEEE
International Conference on Acoustics, Speech, and Signal Processing (ICASSP
2004), Montreal, Quebec, Canada, May 17--21, 2004.
James Fung, Felix Tang, Steve Mann, "Mediated Reality Using Computer Graphics Hardware
for Computer Vision", Proceedings of the International Symposium on
Wearable Computing 2002 (ISWC2002), Seattle, Washington, USA, Oct 7-10, 2002, pp. 83--89.
James Fung, Steve Mann, "Exploring Humanistic Intelligence Through
Physiologically Mediated Reality", Proceedings of the International
Symposium on Mixed and Augmented Reality 2002 (ISMAR2002), September 30-October 1, 2002, Darmstadt, Germany, Page(s): 275- 276
Felix Tang, Chris Aimone, James Fung, Andrej Marjan, Steve Mann, "Seeing Eye to
Eye: a shared mediated reality using EyeTap devices and the VideoOrbits
Gyroscopic Head Tracker", Proceedings of the International Symposium on
Mixed and Augmented Reality (ISMAR2002),September 30-October 1, 2002, Darmstadt, Germany, page(s): 267- 268
Steve Mann, Corey Manders, James Fung, "Painting with Looks: Photographic
images from video using quantimetric processing", ACM Multimedia
2002
S. Mann and J. Fung, "EyeTap devices for augmented, deliberately diminished,
or otherwise altered visual perception of rigid planar patches of real world scenes", PRESENCE, 2002, vol. 11, no. 2, pages 158-175, MIT Press.
Steve Mann, James Fung, "VideoOrbits on Eye Tap Devices for Deliberately
Diminished Reality or Altering the Visual Perception of Rigid Planar Patches
of a
Real World Scene," Proceedings of the Second International Symposium on
Mixed Reality, pp 48-55, March 14-15, 2001
Steve Mann, James Fung, and Eric Moncrieff,
"EyeTap Technology for Wireless
Electronic News Gathering," Mobile Computing and Communications Review, Vol. 3,
No. 4, pp 19-26, October 1999
Steve Mann, James Fung, Corey Manders
Living as Cyborgs: Trapped in a subjugatory Computer-Mediated Reality that extends to all hours of our day-to-day lives
To appear in the proceedings of an arts conference: CAST01: Living in Mixed Realities conference, September 21-22, 2001
Schloss Birlinghoven,
Sankt Augustin (Bonn, Germany): An ironic article about the dangers of
corporatization of wearable technology, and also about empowerment through
self-demotion/self-beauracratization
Hacking my a1200 phone. Links
motorolafans.com
openezx
opensource.motorola.com
mkezx
Manual exposure
dump yuv422 from the camera
Hacking D70
# set the camera to store image from RAM memory onto the memory card
gphoto2 --set-config /main/settings/capturetarget=Memory\ card
# delete image 1 in the directory given by -f
gphoto2 -f /store_00010001/DCIM/100NCD70 -d 1
# delete all images in the directory given by -f
gphoto2 -f /store_00010001/DCIM/100NCD70 -D
# to transfer to PC, use similar function using -P and -p to delete
"When you stumble, it usually makes you move forward faster."
Proverb
"Your options are only ever limited by your imagination."
maali-ism
"What is wrong is that we have invented the technology to eliminate
scarcity, but we are deliberately throwing it away to
benefit those who profit from scarcity."
John Gilmore, Electronic Frontier Foundation
Link to full article
"... the way constitutional rights are lost... Not in the thunder of a tyrant's edict, but in the soft judicial whispers of deference."
4th District Court of Appeal Justice David Sills (California)
[link]
Favorite Books
- Samuel C. Florman, "The Existential Pleasures of Engineering"


Just a picture of a minimalist desktop setup I played around with, using aterms tinted "Slategrey", and FVWM2, setting handles/borderwidths to 1.
That was my desktop. So here's the top of my desk. Messy you say? Ha. Should've
seen it before. This panorama was created with the graphics hardware
doing all the computations.

its cold. brr. gerstein is falling over.
and what's with the bizarre bales of hay anyways


These panorama generated entirely by a graphics card, from about 300
images from a webcam.
Nowadays, anyone can make easy panoramas using the online tool Glogger.
My interests include using Graphics Hardware for parallel general purpose
computing, including implementing Computer Vision on the GPU. This work won the
ACM Multimedia 2005 Open Source Software Award and resulted in the book chapter
"Computer Vision on the GPU" in the popular GPU Gems 2 series of graphics
programming books. This work has achieved implementation of vision algorithms
on the GPU, including projective image stitching, Chirplet detection, Radon
Transforms and natural feature processing and matching. I have been an author
on 12 peer reviewed papers in IEEE and ACM conferences in the areas of parallel
GPU Computer Vision and Mediated Reality. Merging technology with artistic
endeavours, I helped create a system for the first ``Deconcert'' where 100
participants' brainwaves analyzed in real-time to drive music and sound
synthesis. This work was featured on the Discovery Channel and Canadian
national radio (Canadian Broadcasting Corporation, CBC). I am a student
researcher in the SSHRC (Social Sciences and Humanities Research Council of
Canada) Anonequity Project examining the importance of anonymity and
authentication in a networked society. Currently I am involved in helping
build and architect the Glogger system for continuous live upload from camera
phones to a Glogger/Sousveillance community.
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